the three cents.
Simon and Gwen’s emergency-caused but highly awkward hiding out at Gwen’s mother’s home following the destructive sacrifice of Merlin’s mansion does not bode well, obviously, as Morgana herself is in hot pursuit. But Simon is proving to be a quick study and bargains with the druidic femme fatale in a gambit that will either be completely brilliant or the stupidest move he could possibly have made. Less action in this issue than previous chapters, as this is the point where all parties seem to lay their cards on the table (while casually trying to ignore that Gwen is still in her undies for a sizable portion of the story, god bless).
Napton’s globe-trotting in this plot calls to mind a bit of Indiana Jones, and the adventuresome questing proves a lot of fun in the doing. Simon’s own high-speed journey into the realm of magic-using is still really smartly considered, with his scientific background actually proving more and more of a benefit. The archeological aspect of this story really adds to the overall scale as well, in terms of global reach and historical backgrounds insinuated. The final issue of this limited series is the next installment, and seeing just how heavy these players are might prove impossible to fully wrap it all up next month. I’m only reviewing comic books now for friends and for projects that I honestly love or loathe (in any case- not too often), but Son of Merlin has surprised me as being the finest series Top Cow has ever produced- and I actually like much of their current direction. So here’s hoping there’s more in the works!
Zid’s storytelling is so cinematic, and he captures realism without ever coming across as a dirty stinking photo-tracer, amazingly. His page compositions are very compelling, and his flow for the action scenes and the talky scenes are always fluid irregardless. He is really, really good, and even if SoM cannot continue as a series I sure hope he finds something soon as worthy of his obvious talents. And Peteri is a madman, lettering as many comics as he does while remaining absolutely flawless and concise on ever page sporting his work. The themes of this comic give him ample excuse to break out the funner toys in his cache, and he guides eyes keenly while playing up the dynamism of the assorted plot points.
Son of Merlin was announced long before its initial release, and the wait has surpassed expectations for me, I freely admit. It has provided an interesting dynamic into the relations of science and magic not often explored to such degrees elsewhere, and has done so in a thriller of a plot with great characterizations and exceptionally attractive artwork and production. The next chapter will be the last for this volume, but I really would like to see more. This has been as professional as a comic can be in execution without sacrificing something legitimately worth saying in the process. Free Comic Book Day is today, so while you’re at the local shoppe, hound your friendly neighborhood retailer for this title. Tell them I said.