Interviews: Joe Williams

 

Joe Williams (aka Joe Willy) is an underground cartoonist and illustrator, and lead artist for Red Flag Publishing. Unabashedly individualistic in his well-conceived philosophies and spirit, he’s been quietly churning out some of the best new comics ignored by Diamond and the mainstream. From comedy to mystery to erotic to the politically-charged, his work is as addictive as a breath of fresh air. Read on, and feel rightly ashamed for missing out thus far on some true originality. I did.

Joe, do you believe that a person in general, and an artist in particular, is the product of their environment?

Totally. I think where you come from shapes you as a person, which is what shapes you as an artist. I don’t really think you can help be anything but who you are. I think the more people tap into what makes them unique the more they are able to be artists worth listening to.

I come from a small town in southwest Michigan. My family was probably kind of lower middle class but it was a good home and family life in most ways. Not to say the upbringing and genetics didn’t turn me into a depressed and insecure narcissist, but in many ways I never really desired to push as hard as some people who may have needed to escape their situation and thus never found an enclave of creative people to connect with and be pushed by. I realize now that I may have isolated myself from people living an artist’s existence. Plus, being in the country means having to have a car which means having to have a job and it’s easy to get caught in an endless loop. Not to mention that my contacts with any fine arts as a child were few and far between- my family preferring Hee-Haw and Benny Hill to Monty Python and Richard Pryor.

I think in other ways my rural upbringing kind of put me closer to nature, even though I was an indoors, nerdy bibliophile, TV junkie and comic book addict. I feel like my work is always more sparse and there’s a little less people and energy than a lot of artists I see. I know I tend to not like drawing cars and buildings where I really dig anything organic and flowing.

Luckily, my small town got a used book store and comic book store when I was probably around 11 or 12. It was run by an old hippy that was pretty much exactly like Tommy Chong and there would be Playboys right by the door. This all surely terrified the elders and parents of my small, conservative town. My parents would let me go there when they were in the greasy spoon coffee shop probably just to get me out of their hair for awhile and also to keep me from ordering food. Those weird 70s Marvels in long boxes would just have me drooling even though most of them I never got to read and now mostly wouldn’t care to. Contest of Champions, Defenders, Micronauts, the Spider-Mans where he had extra arms and webbing under his arms and was always fighting Morbius the Living Vampire or Man-Wolf. Also at the time I would constantly see Frank Miller’s Daredevil stuff and it was just too weird and different but there was something about it which I knew was good. But something about his actual linework always seemed ugly. It was only later on I realized I was right and that he was an ace designer and storyteller but not a great draftsman. If I’d have been just a little older I could have started buying Vaughan Bodé and the later bits of the underground. That would have to come later. I did buy a shit ton of Rom: Spaceknight which was so very depressingly sad and also scary to me. The Wraiths from Rom scared me as much as The Shining or Invasion of the Body Snatchers. Rom himself was like Peter Parker at his mopiest, but also lost in space- you can’t get more angst-ridden in 70s Marvel Comics than Rom!

I even feel like time affects you as an artist- the time you grew up in and age of your parents and the people around you. It changes what decade you are obsessed with or relate to as my dad was a product of more of the early 60s and late 50s while many of the parents of my friends were from the age of hippies and Woodstock. Needless to say I had a much more strict upbringing. I grew up right before the Internet destroyed everything about the way the world I grew up in worked. Not to mention my parents were 40 when they had me and a large chunk of my childhood was spent living with my grandparents. Not to mention two elderly great aunts who lived next door to us, one of which owned a nursing home that was the next house down from there. I spent a lot of time as a kid in and around a nursing home. Across the road from there was a former church that was starting to basically rot and fall down- in fact it was our neighborhood church as a kid until it closed. Something that really confused me as a kid was when my friend’s scary motorcycle-driving outlaw uncle moved into the new addition and the parsonage- the small house next to it. Religion and death are two big themes in my life and I never really thought about living next door to both as a kid until now. That church basement had a skull in it that really freaked me out- maybe it was for a production of Hamlet? I just remembered thinking a lot about why the hell it would be there- I can’t remember ever asking or getting a satisfying answer. Also, I bought a bunch of Savage Sword of Conans at that guy’s garage sale a couple years after he moved in- early stuff and he had like every one but I couldn’t afford to buy them though I did get a nice haul.

Fellow ROM fanatic! Such a shame that book will never see a return, as the character is long-lost in licensing limbo land. Just another reason to prefer small press these days, right? Or would you be one waiting for the chance to write X-men or draw Batman if given the chance? Does the nature of your beliefs rely on the genre, or medium?

It used to always be a dream to work for the “Big 2.” When I was 16 I was a huge Marvel zombie and I was convinced that I would graduate high school and move to New York to draw Spider-Man, but that same year I bought Hate #1 and Fabulous Furry Break Brothers #4 along with an issue of The Comics Journal and my tastes in comics quickly changed.

I suppose in some ways I’d still like the money and name recognition that comes with getting a job with Marvel or DC, but they’ve made it harder and harder for someone with morals to want to pursue it. That said, I work for a small, family run company that isn’t any less evil, just smaller and seemingly less able to do harm; but I really think besides scale there’s no difference. Probably at this point I don’t see them offering so I don’t have to worry about the moral conundrum!

Who are some writers and artists outside of comics that have affected you, for better or worse?

I know as a young kid it was the World Encyclopedia set my family had which I think my grandparents bought for us. I would actually just sit and read it, probably as close as you come to surfing the web back then. But particularly reading the section on Greek mythology. I’m sure that the section must have mentioned that the Greek myths were basically metaphors for various human behaviors and emotions. I think not long after it occurred to me that the Bible stories I was reading at the same time were just maybe slightly more evolved (or not- depends on your view)  versions of the idea of filtering lessons though omnipotent beings and legendary warriors, wizards and wise men. As a kid I could see the connections between myth, religion and superheroes- though part of that because Stan Lee on his soapbox was telling you how high-falootin’ his stories were while also telling you what a humble guy he was just trying to steal money from dumb kids.

Later on it would be reading the Raven in maybe sixth grade. Edgar Allan Poe’s stories with his love of language and also ability to absolutely nail down the interior monologue of a madman. I read a ton of Conan novels and was into fantasy enough that I read the whole Dragonlance series. Once I hit 16 or 17 I was starting to delve into the underground culture more and reading Robert Anton Wilson, The Doors of Perception, and Terence McKenna- things like that. I was always more into non-fiction since I could never find enough writers that satisfied my thirst for high art and also my love for the lowbrow. I read a bunch on Eastern mysticism and Gnosticism. I was really into philosophy but it starts to get too into eating it’s own tail for me after a while. Probably around 19 or 20 I started to get really interested in Joseph Campbell and people who tied strands of culture together and started re-telling a story that has been lost in modern culture.

I remember at the time it came out, really being influenced by Camille Paglia’s “Sexual Personae” which broke down the world into two strands- the Dionysian vs the Apollonian. It’s been a long time since I read it so I don’t know how it would still hold up for me, because I know even then certain parts of her writing rubbed me wrong. At the time, to see people digging into the hidden messages and trends in art and culture, looking at sub-text and the psychological motivation behind it, was important for me. I also liked her idea that the march of progress isn’t always for the best and in fact society might be so fucked up because the Apollonian impulse is to squash anything Dionysian, turning serpents into Devils and women into witches and succubi out of fear and hatred of the natural world.

How did Red Flag come about? Had you ever considered flying solo in the self-publishing world as a writer-artist, or was there blackmail involved from that mysterious owner of Red Flag Publishing that compelled you to partner up?

Red Flag Publishing started when I first read a column written by the assistant editor, Jim Hitchcock, at the weekly Battle Creek shopping guide published by the company I worked for which was in a different town. It was a damn fine piece of writing and so were a few other columns he wrote over the next couple of years. One of the great ones was when he perfectly illuminated the hidden messages of Rankin and Bass’ stop motion Christmas special, Rudolph the Red Nose Reindeer. So when the editor retired Jim started coming over on production day to work at the main branch in the small town where I live. We hit it off extremely well and would pretty much just spend all day Wednesday talking. I had a new child and new marriage at the same time his marriage was falling apart and his kids were in their teens. We’d end up brainstorming lots of ideas and started talking about what to do with them.

Jim wasn’t really as big a comics guy as me but he’d read a bunch in the past and always liked them, so I started giving him a bunch of stuff to read. I’d been dreaming of being a pro comic book artist my whole life. We both were really interested in politics and serious issues and art that had something to say, and I felt like there really wasn’t a lot of stuff around like that any more. We knew we both liked stuff that was a little dark and edgy and there just wasn’t a lot of what we wanted to read being done in comics.

He eventually divorced and started dating women, mostly online, who were all a caricature of each other in that each had been married and divorced and was looking for “Mr. Right” as advertised and any slight problem they experienced with any minor attitude or opinion you held became a “red flag” that basically meant the nascent relationship needed to be snuffed out in the crib. So, it became a hilarious running gag and at that same point he’d been writing scripts for me that I would start to lay out and never really finish.

While surfing online, I ran into a contest for a publisher called Viper. They were looking for crime noir, dark fantasy or horror stories I think with maybe like a six page limit or something that would be included in one of their books as a backup. Jim gave me a script called “Mr. Smith” about a hit man working for God. It was pretty good but we lost to a story about a scary teddy bear. So we decided to create another story and package them together in an anthology that we would print where we worked and take to a convention.

Sadly, the closest large convention to us at the time was the Wizard World show in Chicago so we went to that and spent hundreds of dollars on a table and a hotel room for the weekend and maybe sold $20 of comics. It seemed to us like comics was just a little nerd version of a high school dance where despite being told constantly that it was a friendly scene where people would help each other, I felt like everyone was just trying to find a better looking partner to dance with and wouldn’t be seen talking to anyone on their level and preferably one above them. I found the people at Wizard World to be mostly cold and unwilling to even glance at what you were doing except for a few people who seemed to really like my art, but didn’t bother to buy the book, or if they did they didn’t bother to track us down online later to give us any feedback. I remember seeing two sort of up and coming indie guys doing stuff similar to us, though more advanced in their careers, who I’d seen hanging around on Warren Ellis’ The Engine and whose table was right behind ours and I couldn’t get one of those guys to say “hi” or acknowledge me all weekend. It was pretty frustrating. I was hoping it would be an investment and we’d make some connections but we came home with almost nothing to show for it. It could have been worse as I met a guy who’d won a mini-comics award and had flown out from the West Coast who’d sold less books than we had.

Jim quickly pissed away every dime he got in the divorce settlement on printing the comics and also starting up a business selling poison dart frogs and other exotic animals. In the mean time, we’d had a Slovenian cartoonist, Matjaz Bertoncelj, who’d edited the anthology Stripburger send us some of his stuff, looking for an American publisher. We really loved his dark comedic take on funny animals during the Inquisition and Crusades so we did another volume of the Red Flags anthology, filling it out with another story drawn by me about the death of King Tut and a story drawn by another local artist which was a zombie story with a cool twist, that we decided would be print-on-demand, which was just starting to become a thing. We went through Ka-Blam which seemed to be the best place at the time. But with no money to hit the convention circuit or to market the thing we were kind of hoping that the Ka-Blam/Indy Planet site would help move some books but we haven’t sold one god damn copy through them and their useless site. And here we are today… giving our comics away for free and tweeting about it, hoping someone will notice.

Maybe I shouldn’t spoil the myth, but Biff Humble is Jim Hitchcock‘s Tyler Durden. He came up with him in college as a sort of bet that picking up girls was mostly a matter of faking confidence. I don’t know how well it worked but I know Jim says that it did help. The character would be brought up from time to time in our discussions and when we decided to publish I had mentioned I always liked how Paul Pope had done the “fake it ’til you make it” thing by inventing Horse Press and a publisher when in fact he was just a kid publishing his own work. Jim gets to play Stan Lee on his soapbox hawking our books without feeling like an ass since neither one of us are aggressive self-promoters, much to our downfall. Then again, Biff mostly seems to appeal to Viagra and webcam spammers so I don’t know how much good he does selling our books!

Jim keeps telling me I have such a way with words I should just write my own stuff, but I find I almost have too many ideas, and if I’m not collaborating it’s too hard for me to decide what to work on. Besides, with so little success to show for the work I’ve put in I prefer mostly to collaborate with him because I enjoy working with him and I think he’s a good enough writer to be working in the business and thought I could help him while helping myself. I do often think I’d like to work on something more personal and possibly do a web comic. I’d actually sort of given up the idea of trying to do comics but recently Jim wrote a script for Matjaz which was a parody of Animal Farm and exposed the bullshit of average citizens having to endure austerity measures in Europe (or cuts in Social Security and other public spending and “entitlements” here in the U.S.) because the rich bankers looted the stock market. It actually got a little attention and along with some other things in my life like starting to do improv I kind of feel like maybe I might be ready to try this again. I just don’t know what shape that might take at this point. I’ve done some political cartoons in the past and from doing improv I do feel like maybe my work has lacked because when I work on Jim’s script I’m trying to draw too realistic as his scripts have a strong filmic vibe to them. I think the long-term plan would be to find other artists to draw his scripts and I can do my own thing as writer-artist, but we still collaborate on coming up with ideas and writing.

Where did London Fog come from? Your use of grayscales really brings out the noirish atmosphere, but it’s really an anti-establishment story, dealing with very violent imagery. Could this be a long term thing?

I should also add here something I failed to mention, which was that our second anthology book- Red Flags vol.2 #1- was basically us doing an updated version of EC’s horror books. It’s an anthology of short horror stories with twist endings that all had some sort of sociopolitical theme. We didn’t do an arch parody but wanted to sort of keep the structure of it. Too many people have just gone gonzo with what they think made EC unique which is always the outrageous violence and schlocky humor but I think it’s the seriousness of the stories for the time and the way they also entertained but were culturally aware and pushing the moral envelope in a way that was a lot like the Twilight Zone- you just don’t see that seriousness in culture nowadays without eleven layers of irony and faux naivete or some other device. I think you have a relevant medium not by aping the most obvious and superficial aspects of the genre but by keeping the core of what makes it powerful as an entertainment vehicle and adding to it the facts of a new time and place, a new style.

The story London Fog was really developed from the creation of the anti-heroes we introduce in it, Mister Makabre and Doktor Gore. They were inspired by something I came up with around the age of 16 or 17 and that was just a random page in my sketchbook, where I didn’t usually do narrative stuff, and I just came up with this one page where a ratty superhero looking guy and his kid sidekick were in some girl’s house just kind of staring at her. There were hints that maybe she had powers and they had come to find her but it’s just this one-off creepy thing. I think I called it Dr. Gore and Mr. Macabre or something not far off. So it had always been an idea in my head to do these two Satanic-looking superhero characters who didn’t really have powers and were kind of anti-heroes. I had sort of done another random page for them maybe eight years ago, and I found out about the European character Fantomas and read up on how that turned into all these other similar books like Satanik and Killing. So I kind of sent a big packet of info to Jim about that whole idea and I really dug into those books for a little while and tried to find what I could about that whole genre because it seemed alien to me. In America the biggest anti-heroes were always killing small time crooks. Heck, I think Batman is actually kind of a tool since he’s often a billionaire kicking the shit out of small time criminals. Jim opened a small retail business the day the markets crashed, starting with Lehman Brothers and then on like a chain of dominoes and then saw it all blamed on the little guys- people who had no choice but to buy in an over-inflated housing market with ridiculous mortgages. In retrospect it seems obvious to just make a vigilante that wants to kill the rich. We were creating this story right as the Occupy movement was picking up steam and felt like we were speaking to that same anger at how the responsible parties have gotten off easy, if not made an outright profit from the turmoil, while everyone else has suffered.

So, we kind of actually have this elaborate dystopian sci-fi premise for an actual series with these two characters. But Jim came up with the idea for doing it more as a classic short horror story to introduce the characters and make it very Victorian and throw in all these references to Poe. It’s a pretty claustrophobic story. I always try to play up the rhythms of Jim’s stories because they can have very deliberate timing to them. In a way the scripts are hard to read for me because he’s visualizing everything on the page like Alan Moore. So I have to really digest all this stuff he’s seeing which is great because he’d be a really good director and he breaks down a story very well. I’m always surprised by how fast he can write this really elaborate script with all this cross cutting dialogue. So when I get a script I always have my own ideas on stuff and I’ll blow out certain scenes to pace them slower because he’s very dense and I like letting stuff breathe and do a little more with the art, since it’s a comic, and try to add a graphic element to it. And he lets me have the final say on that because he trusts my comic book instincts and I think it makes for a stronger work with both people’s sensibilities hopefully adding to each the other’s.

If financial concerns were eliminated, what other stories would you like to tell? What genres draw you in now, as an adult?

That’s a good question and hard to answer. The easy answer is I have lots of old ideas I would love to be able to see to completion if I knew they’d have any audience and be worth the insane amount of work it takes to do comics. I have a few ideas close to my heart that I would love to do myself and release as serialized web comics and then print if there was enough of a demand.

The work I want to do and the work I respond to most is stuff that explores states of consciousness and what it means to be alive, stuff that connects the dots of myth, religion and culture- big picture stuff. But I like stuff that can discuss the big issues while also nailing details of real life- to me that’s what makes something Art. I also really love well-done satire and it’s weird to me that there’s so much great comedy in the world right now almost everywhere except comic books. I think almost every genre in comics seems under-explored and that every genre can be used to whatever ends you need to use it.

The one thing I’d like to do is be able to be happier about my stuff and just let it be, instead of over-working it. If I could get over that hump I’d probably produce work faster and be happier about it and agonize less over it, which in turn would only speed me up more and maybe I could start getting some of the many ideas I have out into the world. I think I’m closer than ever because of recent events to making that happen. I recently took an improv workshop which actually was sort of a casting call for a group forming at a local theater, but I had just wanted to try it and it was free so I figured it was a one-shot deal. I’d always been a huge comedy fan but never a performer of any kind, so despite thinking it would be cool to try stand-up or improv it just never seemed like something I could make the leap into. After the workshop I ended up getting called back and after call-backs asked to join the group. I find the philosophy of improv to actually be a great recipe for living and pretty close to a sort of Buddhist take on life which is to accept what you’ve been given and to say “yes, and…” to everything. Also, the experience of performing in my first show was pretty liberating. I feel like I’ve become much more confident in my subconscious and my ability to just do things and trust they’ll be good and that things will work out. I’ve always been pretty insecure and negative so doing improv has really helped make me feel better about myself and my abilities. And I’d really like to try to draw a comic that was stream of consciousness- I always liked comics like “A Velvet Glove Cast in Iron” which you could tell were just being made up as the artist went along. I really love the work of Lewis Trondheim and Joann Sfar and those guys make me want to just draw it and leave it alone and move on the next panel.

And there is always that next panel to get to, right? Thank you for talking with the LP, Joe. Your work is phenomenal, and anyone who doesn’t keep their eyes on independent talent and mindsets like yours should’ve had a V8. Rock the hell on, good sir.

The pleasure was all mine. It was nice to vent and I can’t say how much I appreciate you finding my work and helping to highlight it. I really dig the site and your writing and look forward to talking again soon.

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Midwifed by nilskidoo - 28/06/12 - 7 comments

Interviews: Scott Marcano

 

This article originally appeared three years ago today on June 26, 2009, at a now defunct webzine. Scott Marcano is one of those people cursed with a very interesting life. From working for MGM (Bio-Dome, anyone?) to teaching troubled teens to self-publishing graphic novels, Scott is a creative force to be reckoned with. Known in many circles as “Mister Diablo”, he keeps busy nowadays with assorted writing ventures, making his own movies, and keeping the fading art of sharing scary campfire tales from slipping away into the schizophrenia of our culture. 

Scott, you produce comics, you make movies, you go in many directions. Share with us some of your background- when did you first consider a career in the Arts?
And what exactly gave birth to Diablo- the company and the persona?

Yes, I do work in different mediums like film and comics, but to me, it all seems to boil down to the same impulse- to be an imaginative storyteller. I grew up on the west coast, just north of Los Angeles. I’ve always had a big imagination and loved to tell stories. It was probably stimulated by reading fantasy and science fiction books voraciously as a teenager. The Dragon Riders of Pern, John Carter of Mars, the works of Tolkien, CS Lewis, Asimov were some of my favorites. I was always making little comic books and writing short stories to entertain myself with.

Funny enough, however, even though I always made films and comics, I never took being a writer or filmmaker very seriously until I was in my second year of college at UC Santa Cruz. Up until that point, I think I had some misguided ambition of becoming a politician or lawyer or something awful like that. I didn’t really have the confidence to think I could actually make a real living at comics or films. I remember I was at a party and a friend of mine starting talking about how great the film program was at NYU, and suddenly it just clicked in my head- I had to go to New York and learn how to make films. After I finished my undergrad at NYU, I traveled across South America for awhile looking for adventure, then I went to graduate film school at USC. Things took off really quickly for me in film school, and I sold my first script before I completed my studies.

The Diablo persona had its origins when I was a kid. For some reason, the other kids at school always thought I had a slightly devilish look to my face- maybe it was my slanted eyes and high cheek bones, I don’t really know, but they used to tease me all the time and say I was Rosemary’s Baby or Devil Boy. I always found the notion to be somewhat amusing. Years later, as an adult, I had a job between films, teaching creative writing to middle and high school kids in South Central Los Angeles and my students (who could never pronounce my name properly to begin with) also seemed to think I looked a lot like Satan, so to make it easier on them, I told them to just call me “Mr. Diablo”.

Around the same time, I started telling them a lot of ghost stories. In part to motivate them to do their work and also as a way to teach them about act structure and how to tell an entertaining story. It really took on a life of its own after that. I became a mini-celebrity at all the schools I worked at. I became “Diablo” – the ghost storytelling teacher. I put some videos up on the internet of me telling my stories and soon kids I’d never laid eyes on before were stopping me in the street and asking for my autograph.

Eventually, I started my own website, Mister Diablo’s Neighborhood, and put up all my stories, videos and pages of comic books I’ve developed. Word about the website had spread to pretty much every teenager in South Central. It became so popular that a Los Angeles Unified School District official banned access to it from school computers, which only succeeded in making it ten times more popular. So, “Diablo” has become my official horror pen name at this point. I can’t really escape it anymore, even if I tried. When the time came to start my own production company, I couldn’t think of a more appropriate moniker than Diablo Productions.

I think artists can affect more people than politicians or lawyers, or at least affect people more positively. I also think there are many a teacher who would be envious of the ability to capture and maintain the attention of students like that as well.

I read (and reviewed) your graphic novel, The Unwanted. Was that the first real professional stab at comics for you? And what was the process like, for you personally? Admittedly, parts of it were a bit shaky, but I have watched dozens of B-horror movies that lacked that level of imagination or characterization (nudge nudge).

Yes, I’m very lucky to have had the success with students that I’ve had. It’s been a very rewarding experience. The Unwanted was one of my first professional forays into comics. When we decided to start Diablo Productions we envisioned it as both a film and comic book company. To this end, we started developing three graphic novels simultaneously. Sadly, the artist on the first GN that was started died unexpectedly and we had to scrap it. The second one, Hum, took a bit longer to develop because we were using color and needed to be a lot more meticulous and make a lot of changes along the way to make sure the story was clear. The Unwanted ended up being the first graphic novel we published, because the story and artwork were very straight forward.

I got the idea for the story while working at a school. There was this one particularly bad class that no teacher had lasted more than a week or two in, so the administration asked me if “Diablo” wanted to take a crack at it. It was a really tough bunch of kids. They were so bad that the school had actually exiled them in this isolated area in the back of the school. I taught them for about three weeks and it was very difficult. They weren’t bad kids, but they had A LOT of issues. One thing I learned from getting to know these kids better was that most of their problems were emotional, rather than academic. All of them were from foster homes or dysfunctional families. It struck me how neither the school system or their families wanted to deal with them, how isolated they’d become in the world, they were literally Unwanted. This became the basic idea behind the story: a group of troubled kids, trapped inside an isolated juvenile detention center who are being hunted down by a relentless demon that feeds on society’s unwanted youth. Their only chance for survival is to face their tormentor and bond together to defeat it.

The characters of the kids were very much inspired by the real kids I was dealing with at the time. Although the situation in the graphic novel was very simple (perhaps a typical “B” horror movie set-up, if you will), however, I wanted the characters and themes to be complex, and to be relevant to the real world.

I think many people write off horror stories as cheesy because, unfortunately, there is a lot of poorly written and executed material out there. But horror can be quite original and enlightening. It really comes down to taking the time to be imaginative within the genre and developing good characters, you know, reaching for something more than just a bunch of stupid teens waiting to be butchered. If you look at The Exorcist for example, what made that film such a truly spectacular and chilling experience wasn’t just the flying buckets of pea soup, it was the incredible performances of the actors and the great writing of Peter Blatty that made all the characters feel very much like real people you knew and cared about. That’s what I was trying (hopefully) to bring to The Unwanted, to create a terrifying story, filled with good characters that the reader could identify and relate to.

Speaking of characters that an audience can identify with, the only films of yours I do not believe I’ve yet seen are The Fountain Clowns (with the always cool Ted Raimi) and your more recent The Journey, both of which seem like vastly different beasts than the more notorious Bio-Dome, which you also had a hand in. The Journey even sounds a bit auto-biographical. Was it flown under the Diablo Productions banner?

And having before worked as a writer/producer/director, which hat suits you personally the best?

Ted Raimi is awesome! I really enjoyed working with him, and I hope to do another film with him again soon. Yes, both The Fountain Clowns and The Journey were very different films than Bio-Dome. Although, for the record, a lot of people still come up to me and tell me that Bio-Dome is their favorite film of all time, albeit they are usually really, really stoned when they say this to me!

The Journey is a somewhat autobiographical film. It’s a romantic comedy based partly upon experiences I had while traveling from Mexico to South America by backpack one year. The inspiration came to me because I got so fed up listening to Lou Dobbs on CNN talk about how Latino immigrants are destroying this country. I felt that was a very one-sided and stereotypical view. I mean, you listen to Lou Dobbs enough and you’d think every Latino was an illegal alien.

So I made my story about a Latino character going to Mexico. I guess, it’s a reverse immigration story! The story follows the adventures of a Latino slacker who gets dumped by his PC girlfriend. After a bunch of misadventures trying to date other women, our slacker hero decides that he has to get his true love back, so he goes to Mexico to find her and winds up discovering his cultural roots along the way. The film was done under the Diablo banner, and I’m really proud of the way the film turned out. We shot on location in Mexico and won numerous awards in international film festivals. The film was picked up by Vanguard Cinema and released on DVD in February. You can rent it on Netflix, Blockbuster, or by going to our website: www.thejourneythemovie.com.

I wrote/directed and co-produced the film. Never again! It completely wore me out! If I had a choice I would not have worn so many hats, but getting the first film out under my company banner required that I take on a lot of responsibility. Fortunately, I had a lot of help from an excellent crew. If I had to choose a single hat to wear, I would be really torn. Producing is my least favorite activity because, no matter what producers like to say about “making art”, the truth is, producing is 99% a business and marketing job. There’s really no active creativity to it, per se. Writing is great, because it’s where the rubber hits the road in terms of pure imagination. The writer has the biggest challenge of anyone involved in the film because they have to create everything from scratch. So, it’s a very exciting and challenging profession from that perspective, however, it’s also a very solitary activity. It can be lonely. You can see the toll it takes on many writers.
Directing is also very creative. And it’s very social. Being on the set and working with the actors, you’re under constant pressure. It keeps you on your toes with adrenaline pumping all the time. Directing demands constant interaction and diplomacy with people. When it’s going well, there’s nothing like it, it’s like you’re on a big adventure with the entire crew- it’s fantastic. I guess I can’t decide which I like more, that’s why I’ve pushed to direct and write my projects whenever possible.

Where did The People of the Sea come from? As it predates much of your comics work, was it your first exploration of fantasy? And would you ever return to that world?

The People of the Sea was a fantasy novel I penned a year or two before getting into comics. Your instinct is correct, it was my first serious attempt at writing fantasy. I had always wanted to write in the genre because Tolkien and CS Lewis were some of my favorite writers growing up, but I wanted to do something that was very different than the “classic” fantasy realms they helped define, you know, a world of orcs, wizards, castles and dragons, etc. So I came up with the idea of setting a fantasy story in a totally different, unique environment, in this case, upon an endless ocean. The story follows an epic journey of a lost tribe of humans that are exiled on the “endless sea” in search of an elusive paradise known as the far shore.

The heart of the tale is a love story between a young girl, who has to hide her magic abilities because she’s a woman, and a reckless young warrior she’s trying to save. I incorporated a mix of a lot of different cultures into the narrative (Mexican, Scandinavian, and Polynesian) because I wanted to show that in this strange world (just like our own) people have to learn to overcome their various ethnic prejudices and differences in order to survive. I also touched upon environmental themes in the narrative because the journey the characters go through teaches them to respect and care for the ocean.

I found writing a prose novel like this to be much more intensive than screenplay or comic writing. Normally, I can pump out a screenplay in two months or less, but writing the novel is much more involved. The details take a lot of time to describe. It took me two years. I’d love to write another novel again soon, maybe even expand on The People of the Sea; I just have to find the time. I’m actually, currently involved in adapting the novel into a graphic novel, that we’re going to start illustrating sometime next year.

Your most recent GN, Hum, also deals with exiled peoples, along with many other themes. I think when I first contacted you I described it as an archetypal fable void of archetype characters. It really is a beautiful, endearing work. I would sell it as neo-mythological. Honestly, I could find absolutely nothing wrong with the book, and I take a human level of pride at times destroying others. This is why I wanted to interview you instead of reviewing the book. I want people to read Hum.

Tell us about the collaboration. What was your working relationship with co-writer Tom Lenoci like? And the art from Renzo Podesta, who illustrates like a cross between Ted McKeever and David Mazzuchelli, where on earth did you find him?

I’m very excited about Hum and flattered by the kind things you have to say about the book. I really hope people discover the book as well! Tom Lenoci, my collaborator, is a professional actor who has appeared in several film and stage productions in Los Angeles. We had been good friends for some time. I first pitched my idea to Tom because he was an absolute sci-fi freak and I had always respected his creative work on the stage. Even though Tom had never written a Graphic Novel before, I figured his instincts would be good on a project like this because he was extremely well read in classic and science fiction literature and Tom could also bring an actor’s sensibility to the dramatic scenes between the characters.

The original idea was a bit different (it had some of the same elements as the final GN, but it involved the planet being something more like a prison). Anyhow, we brainstormed about it almost every day for a few months before finally defining the story enough to write a script. Writing the script went really well, and fast, it just seemed to all come together in our minds very easily. We used music a lot to inspire us, we really got obsessed with Portishead and The Cranes because those bands really captured the mood of the story for us (the different worlds of the Masters and Slaves). Our working relationship was very good, Tom has very different strengths and weaknesses than me- he’s very detail oriented, whereas I tend to go a mile a minute. We clashed at times, we both wanted to kill each other at different times, but it was a very healthy collaboration and we remained good friends throughout.

Renzo, our artist, was incredible. I had never heard of him before the project began. I chanced upon him while looking for an illustrator at an international artists website. I saw his portfolio and was blown away. We actually had several artists audition for the job, but Renzo’s work really stood out because his style was so unique, it was dreamlike. I’d really never seen anything quite like it before. Renzo turned out to a great guy to work with, very easygoing and hard working. He had fantastic ideas. I hope to do another book with Renzo, he’s an amazing talent.

Do you think many of your stories contain lofty messages?

Yeah, I guess I’m a bit of an idealist, so I do try to infuse lofty themes into my stories (Bio-Dome not withstanding), but my goal is always to explore the human condition and give some hope to our struggles. I think you’re always on solid footing as an artist when you try to say something that is meaningful in your work. Even if you come up a bit shy, you always end up investing in a worthwhile endeavor.

A lot of folk’s ambition in the comic and film world is purely to make a lot of moolah, and I think that’s very sad. Stories are gifts to be shared. There’s nothing more fulfilling than to have someone come up and tell you, “Your story touched me.” I’m really fortunate to have been able to do that to a certain extent with my work. I feel really blessed, even if I am a bit of a “Diablo”.

Not to end on such a loaded question, but I can’t believe we finished this dialogue without once bringing up the bit about the championship water ballet instructor. Maybe next time? And thank you for talking with us, Scott. Please, let us know when your next story is ready to be told. We like a good story.

Sorry we didn’t get to the water ballet instructor. It is a pretty hilarious tale. Next time for sure!

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Midwifed by nilskidoo - 26/06/12 - 1 comment

Between Worlds

 

Written and lushly illustrated by Anna Fitzpatrick

the three cents.

First and foremost, know that this here is, gloriously, one of those mindfuck comix. Like from the golden years of Heavy Metal magazine, the gorgeously rendered fantasy fables of metaphysical introspection, minus all the sex and violence. Juno/Lynx is one of four knights for the half-mad king of the empire of Minoka. Sort of an inner circle of uber-guards. But the king’s nightmares are affecting his daytime sanity to the point of obsessing that she is some manner of witch. Removing her from her well-earned position of prestige, the poor woman awakes and awakes and awakes in a long series of memories, dreams, and either some parallel world or outright insanity altogether. Maybe a spot of both.

Fitzpatrick’s story is very dreamlike, floating at non-linear speeds around specific points in Juno’s past, from an adolescence spent in training to various moments in her professional career under order of the empire. Her world is different from ours, to say the least, bridging in many ways the space between 1984 and mayhaps some of Michael Moorcock’s non-Elric fantasies. The deconstruction of Juno’s world goes from poetic to violent and back again, with just about all other characters coming off as passing shadows. This is really beautiful stuff. The focus shifts elsewhere in the more recent chapter, expanding the world in general and the troubles for Juno in particular. A voyage without roadmaps or checkpoints, proving to be one interesting trip. What it lacks in cognizance it certainly make up for in shear imagination.

The art goes through constant change, as the strip has been in progress for a few years now (and still going mighty strong). This may not have been intentional, but in hindsight it does add to the dreaminess factor and overall surreal effect of the narrative astonishingly well. Her style is still her own of course, though one gets the impression she is deeply more influenced by European graphic novels than anything American. Her coloring effects especially are just jaw-dropping and inspired. If a non-sexual Serpieri were to write something for early, pre-manga’d Chris Bachalo to illustrate, inks by Bill Sienkiewicz, with colors painted on by a fluttering fleet of dizzying faeries, then you might have something kinda similar to this. Not to downplay anything. Anna Fitzpatrick is well into one of the most beautiful and engrossing comic book stories…mindblowing and enchanting. This goes for her writing here as well, but her artwork on Between Worlds is irresistibly distinct. Seriously, as young as she is, her obvious spirit of experimentation and desire for uniqueness aside, this is the work of a master.

Currently nearing the end of chapter four (not counting a side chapter along the way), these segments sometimes run longer than graphic novellas. I hope the story runs for many, many more moons to come, and I sincerely hope Fitzpatrick’s work meets with all the success this story garners. Read it all here and now.

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Midwifed by nilskidoo - 26/06/12 - 4 comments

The lacking of independence in mainstream

 

The very first comic book I ever read was my dad’s old worn copy of the Classics Illustrated Last of the Mohicans. I still have it in my possession, though I have in recent years sold off the bulk of my collection to purchase black coffee and white rice (the Yin-Yang diet). I was so taken by the Hawkeye character that I hunted down James Fenimore Cooper’s novel at the local library to read the full story. I was maybe all of nine years old. Eight or nine.

Soon thereafter, I was into the mainstream Marvel and DC comics, especially the Marvel character Hawkeye, who I will unashamedly confess to being my first favorite comic book character. The Green Arrow similarities aside (not to mention the Mockingbird/Black Canary commonalities), I saw strong resemblances between this Hawkeye, and the heroic Hawkeye of more literary fiction. Hawkeye the archer was an orphan, so was extremely self-sufficient. Growing up dirt poor in small south Texas towns, this screamed out to me. My older sister used to joke, that if you’re poor enough then you cannot even afford to lose a fight.

As my tastes changed, and the comics I had access to were from irregular sources- holiday gifts, garage sales, etc, I still stayed tuned in to the adventures of Clint Barton, particularly through the entire run of Solo Avengers, which became Avengers Spotlight halfway through the life of the series. Many writers and artists handled the character, and the hero went through a laundry list of changes over the years. But at the core, he always stayed the same. Being self-reliant, he could not exist on a team unless he were the one calling the shots. It was never an ego thing, but really, the exact opposite. Even being a superhero, an Avenger, he was always to some degree a little orphan scared and trying to prove himself to all those around him. While I’m no orphan, I could always identify with the sense of being the odd man out, as Clint surrounded himself with super-powered persons, I too was always the fish out of water for being precocious as fuck. And like Clint, I covered my unease with a gallows humor. Don’t get me wrong, I did have strong role models growing up, but not heroes, and fictional Hawkeye served that purpose for me, for a time. Particularly when written by Mark Gruenwald, Tom Defalco, Steve Engelhart, Steve Gerber, and Dwayne McDuffie.

While I long ago ceased reading anything from Marvel or DC with any regularity, and have in fact been boycotting both companies for some time now, I am aware that in recent years the mainstream Marvel has been readjusting itself to mimic the Ultimate imprint. And so, we are seeing a Hawkeye unlike any previous incarnation. A government assassin. The hero whose exploits I grew up reading would never be this much of a nihilist. And he certainly would never follow orders coming from shady covert agencies. And he was no killer. His marriage to Mockingbird ended in his opposition to her taking of another life, incidentally. Again, don’t get me wrong- I understand the occasional draw for revisionism.

Old ideas, if they are to endure, sometimes need new twists and turns tossed into the mix. Or at least that’s what we’re led to believe. There are many ways to change a character, but if you change what fundamentally makes them who they are, then why bother? Why not just create an entirely new character altogether? Ignorance of history is one thing, but openly disrespecting history is ripping apart one’s own foundation. Whether they know it or not, whether they’ll admit it or not. You cannot keep a house once destroying the foundation, especially not a purported House of Ideas.

I bring all of this up, because while much attention is rightfully being given to the Before Watchmen vulgarity, there are many, many more examples of the works of past creators being freely sodomized. It is difficult to explain how Spider-man has drifted back and forth between his early 20s and early 30s for the last fifty years, sure. But some of those stories along that half century had weight that should not be so freely mocked or cast aside. That weight was what pulled in many of the old readers, and losing that weight is losing those same old readers. The medium of comic books is the only creative medium with a built in inferiority complex. One of the ways we fight that is by embracing legacy. We name our awards after legends like Eisner and Kurtzman. A larger reason why I continue my personal boycott of all products from both DC and Marvel is not just over creator rights or frustrations over my inner Luddite traditionalist (though both examples do also apply), but rather their self-destructive practices. Creative Industry is the oxymoron to end all oxymorons.

The comic book industry is dying, because the Industry is overpowering the Creative part. Foolish decisions are being made. Foolish, because they are irrationally spending more money to make new fans when keeping the many older fans from leaving would cost so much less. I’m not implying that comic books should revert back to the mid-80s silliness where my own fanboy status began, and I’m not implying that superheroes should all be Curt Swan’s Clark Kent. The core of these characters- what makes the superhero genre appealing to so many persons for so many decades now- is what’s being wrongfully changed. You can build all manner of cars, but take out the engine and no matter the sleek design, it will not run. And as this practice continues, what will these new fans have to stick around for? Where are the role models? Where is the depth beyond mere shock value for those of short attention span tactics? Immediate gratification will not pay the bills of contracted talent. Immediate gratification without longterm aim killed the television series LOST, popular though it was. Immediate gratification may sell a few books now, but what about tomorrow? Excessive decompression is a vacuum. If you disavow the history entirely, you suck out the heart, the inner character, and you have to keep with the prestidigitation to maintain any and all attention levels. But where is the balance in juggling flaming sticks, when the flames will either go out or the sticks will burn up or the juggler’s arms will tire? It’s form over substance, purely. Memories like mine will not be born from Black Lanterns or Red Hulks or any other shallow paint job to hide the fact there’s nothing left inside.

Who watches the Watchmen? The older readers who remember how much life the story breathed into the artform. The characters with real character will outlive the executives who chose to bring them back. In theory. But change the characters from the core, push them over the edge from stoic hero to lemming follower of trends…

As much as I loved the Marvel character of Hawkeye, even I had to let go long ago. I am so repulsed now that I won’t even bother digging through longboxes anymore looking for unread gems of the Hawkeye I used to know. I miss my dad too, but that doesn’t mean I’ll take a shovel to his grave either.

 

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Midwifed by nilskidoo - 25/06/12 - 6 comments

Michael Netzer’s Rebelution

 

Created by Michael Netzer

the three cents.

Rebelution is a new irregularly-produced webcomic written and illustrated by comic book veteran and living legend Michael Netzer. Skirting the breadth between autobiography, metafiction, and high art, Rebelution is a vividly stunning statement on creativity…and existence.

The story unfolds like a literal dream, as the storyteller wrestles with the creative urge and memory (of the future?) from the secluded confusion of the womb itself. Like an angel-wrestling Job, the storyteller finds solace in the great feminine enough to be born anew into the world of frustratingly vapid, organic monstrosities: our reality. Or a memory of a dream of our reality (wrapped in an enigma…). Rendered in something more remarkable than mere four color glory.

And the art is astounding, to say the utmost least, with each page a portrait culminating from many long decades hard fought in the graphite wars of sequential artisan imaginings. Netzer has long played the rabble-rouser, and here is calmly giving visual flair to illustrate the many devout passions that have fueled his career and his life. I understand that for his generation, he is a tech wunderkind but still traditionalist enough to cut his own artboards and the like, so I’ve no earthly idea what tools or techniques he’s using here. But it is quite pretty, and ingeniously designed.

There have been more than a couple of comic book artists who felt the need to give their lives over to intense spiritual exploration over the years, from Jack Cole to Steve Ditko to Neal Adams to Jeffrey Catherine Jones to Sandy Plunkett to Alan Moore to Norm Breyfogle. Netzer himself has said there is something about the specific creative talents drawn to the comic book medium that might make them more likely to play legitimate heroes to the physical world. Lord knows I’m not the only one who first was directed towards reading philosophy by the monthly scripts of comic book writers who may well have been just bullshitting for rent money. But with Rebelution, we see something of the raw emotion behind such needs to bend the creative whim towards goals higher than merely garnering money either for sustenance or vice. And ideally, it’s something any reader can also identify with. For those who appreciate depth, anyhow.

Currently on a hiatus of sorts, now is the perfect time to bookmark the website and catch yourself up to date. Right here.

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Midwifed by nilskidoo - 21/06/12 - 0 comments