Interviews: Andi Ewington

 

Andi Ewington is an excessively talented writer and designer of comic books and assorted other fictions, including many devious years in the gaming industry. His debut OGN 45 blew minds. His next big project OVERRUN will blow the lid off what’s left of the house until all the neighbors freak out and call the cops. It always ends with the cops involved. A bright, modest and humorous gentleman, Andi shared a thing or two about a thing or two with the LP…

https://lh3.ggpht.com/-oikImaS6YRc/UJlxTfg3gWI/AAAAAAAABRs/NI4ptx4x7tc/s1600/Photo+on+06-11-2012+at+20.17+%232.jpg

The author showing off some recent work.

Andi, are you a child of pop culture? What were some early favorites, from any medium, that really seemed to call out to you?

Completely and in some respects I guess I still am. Star Wars springs to mind, I’m currently introducing my 4 year old son, Zack, to the delights of ‘The Force’. We have a Saturday and Sunday afternoon ritual of playing Star Wars Miniatures Starship Battles, he’s even asked for a Tie-Interceptor from Father Christmas. My work is done!

SW aside, I’m still a huge Dungeons and Dragons player, I was completely swept up in the likes of Fighting Fantasy & Choose your own Adventure which were all the rage back then. Any Geek worth his salt knew that FF was the better of the two. I even managed to hook up with Ian Livingstone on his 30th Anniversary Edition (Blood of the Zombies). I helped him with the art on it by putting him in touch with the likes of Kev Crossley and Greg Staples, that earned me a special thanks inside which was a crowning moment for me.

I loved cartoons on TV and would regularly watch the likes of Teenage Mutant Ninja Turtles, Mysterious Cities of Gold, Dogtanian, Ulysses, Battle of the Planets, 80 Days around the World and Dangermouse. In fact TV in general played an enormous part in my life, shows such as The Young Ones, Blackadder, Sledge Hammer, Filthy Rich & Catflap, A-Team, Streethawk, Airwolf, The Equalizer, The Professionals -all brilliant shows and of a time when everybody watched without fail so they could discuss/recite/reenact in the playground the following day (don’t forget we only had a handful of TV Stations to choose from back then).

Music I was a bit of a strange one, I enjoyed Top of the Pops and whatever band with a tune I liked, but I seldom followed anyone pre-college days. Wasn’t until my teens that I discovered ‘The Smiths’ and even then I wouldn’t say it was a popular choice of the masses, only those with suicidal tendencies. I was aware of Hip Hop and tried to embrace it but ultimately I wasn’t cool enough to get away with it comfortably… the same could be said for my fashion sense!

When did the creative bug first get you? Was it something you entertained in school, or was it fostered by your family?

That’s a really difficult one to answer. The truth of the matter is I’ve always been creative in one way or another from as long as I can remember. Back in the 80s I was wrapped up in the Star Wars Universe (as previously mentioned) and I would spend hours drawing the battle of Yavin. Fast forward five years and I had embraced the dark arts of Dungeon and Dragons, which ultimately honed my ability to create characters and build worlds. I even remember trying to create my own pencil drawn comic at this stage of my life. I put 3 or 4 issues out at once, I think they lasted a day before the shopkeeper (who had taken pity on me) had to remove them from his shelf for fear of ridicule. Onwards into my teens and computer games had replaced my fantasy fetish, suddenly I was introduced to everything from the historical to the surreal. But computer games can really overtake you and I squandered time until my early 30s when I finally realized that I needed to stop playing computer games and start being more proactive. My first novel was ‘Limpit Muskin & Company’ which I wrote with my best friend Dennis Johnson, it was a good attempt but probably a book too far. Unfazed, I set about developing other ideas until finally in 2009/10 I found success with ‘Forty-Five’.

I’ve always wondered why I have been so creative, a large part of me puts it down to being an only child. When you have no other siblings to play with you have to spend a great deal of time inventing games and things to do on your own, so on one hand I missed out on a brother or sister but on the other I don’t think I would have half the imagination I do today.

45 Cover Final (Diamond)

The one of a kind, 45!

But then you dived into a wealth of collaborators with 45, which was indeed a very very big deal. Now that the book has been on the shelves for a couple of years and all is said and done, what do you think is the greatest accomplishment of that story?

Wow, there’s a few things I could pick but I think I have to ultimately go with the collaborative nature of the project.  I owe a huge debt of thanks to the likes of Eddie and Ben of Com.x and the editors involved including Jon Sloan, Jay Mistry and of course my best friend Dennis who sat for three days solid, he was a legend! I’m also indebted to all the artists who came along for the ride and who were all brilliant to work with, they made the year-long quest to fill the pages so much easier than it could have been. I also have to thank two very special people for helped me make the book what it is today, firstly my wife Natasha who while heavily pregnant often found herself fending for things on her own while I wrote, and secondly to Zack who was the inspiration for the story. Forty-Five sits on my shelf today and I see it as a triumphant reminder of the hard work everyone put into it.

Does it still amuse you that 45 yet holds so many secrets that most folks haven’t squared away? I mean for myself, even after a few readings the layers to the story continue to come forth in surprising ways. The BlueSpear follow up/spinoff was a tasty treat, but economy aside do you still hope to explore the world more, or are you sick and tired of it all by now?

There’s a wealth of secrets that I have planned and would love to explore further if there weren’t the usual restraints of time and budget. Obviously the BlueSpear trinity series is top of that list of things I want to square away. Beyond that, I would love the opportunity to go into more back stories and flesh out some of those threads that were purposefully left open. I don’t think I’m the kind to tire of the world I’ve created. Sure some times it’s nice to take a break from it and write something else -but I liken that to going on holiday, it’s nice being away but it’s even better coming home.

pp50 inks OVERRUN edit 1

OVERRUN…waiting to shock the world!

Writing something else, like OVERRUN? How did the original nuggets for that premise hit you? Because it is a very original thing that many folks are eagerly anticipating, and your collaborators, as usual, are all brilliant as well.

Overrun has been building for a long time. Even before Forty-Five it had been rolling around in the old grey matter for what has seemed an age. As you may or may not know I’ve worked in the Computer Game sphere for over 20 years. In that time I’ve helped shape hundreds of titles, and it made sense to draw from that experience and passion and turn it into a really cool idea. I love trying to spin popular themes on their heads, it worked for me with Forty-Five and I thought I’d do the same with Overrun. I started with trying to define a look for the world, and how file types would look. Tron had already defined a universally accepted tone for a world inside a computer so I needed to do something different, something a little more obvious without being obvious, an ‘I-wish-I-had-thought-of-that’ reaction. So file types were designed by what they were, JPEGS wore their images as T-shirts, Music files had headphones and dressed in the style of music they contained, XLS files had checkered shirts that matched their spreadsheets. It was once I had the look of the world nailed that Overrun was born. Once I had all the pieces fleshed out I pitched a loose story to my close friend and computer game veteran, Matt Woodley. Matt has even more computer game experience than me, having worked from an early age at Domark alongside the legendary Ian Livingstone. I knew Matt would bring an authenticity and passion that would only serve to deepen the story, and I was really lucky to have him onboard from the get-go. Paul Green was a diamond find, after Cosmo White had to step away due to a prior commitment, Paul set about forging his own look for the story and both Matt and I have been delighted with the results. I’ve got no idea how Overrun will be received by the fans, but I do promise that it will be a beautifully crafted book that has a lot of love and attention poured into it from Matt, Paul and myself for well over a year!

Without revealing spoilers, in this stage of the production do you have a favorite Overrun character yet? What’s the deal on them?

That’s a real tricky one as there’s so many cool characters to choose from, but if I HAD to pick one I think I would go with Lucy Carter. She’s inspired by the Tomb Raider generation but has perhaps seen the best years fall away behind her, her abilities aren’t as sharp as they once were and she’s a little more embittered because of it. A perfect anti-heroine that has to roll back the years in order to help save the day, and who I think went to the Han Solo school of charm, so you have to love her just for that!

pp58 inks OVERRUN

More exclusive OVERRUN art!

You’ve been busy this year with a number of smaller projects as well. I think 2012 has been a strange but evolutionary year for everyone. Big things have happened, foretelling bigger things yet to pass. Old megaliths standing tall for the future, if you will. What were your thoughts on the Disney acquisition of the Star Wars franchise? Should we be very afraid? And what about the continuations of the James Bond franchise and the Lords of the Rings franchise- is this an exciting time to be in a creative industry, or is it daunting, competing against such said megaliths?

I think truth is a bit of both. I find the industry in a strange state of flux at the moment, nobody wants to take a risk -and perhaps understandably so considering the current financial circumstances. I’m noticing a trend of reinventing popular successful IPs, and extensions of story arcs in order to tap into a faithful fan-base. That in itself can be incredibly frustrating to the point of doubting your own abilities, even questioning the strength of your ideas. However, I think it also can make you refocus your energies and reaffirm that your idea can be taken as seriously as some of the big hitters. I’m loving what they are doing with the James Bond franchise, omitting the slight wobble with Quantum of Solace, I think it’s been a resounding success and SkyFall was simply awesome. I’m a huge LOTR’s fan so three more years of Hobbit fun is probably three years too short for me so I’m going to REALLY enjoy the Extended Director’s Cut :-) That just leaves the Star Wars/Disney acquisition… I’m probably too much of a purist to answer that fairly, for me they should have stopped after ROTJ. But I’ll be fair and I shall reserve judgement… for now.

Do you think there’s a limit to cross-branding? Everything seems to be increasingly universal, with toys and movies and comics and cartoon shows and clothing lines all hitting in unison. Is the concept of “source material” becoming archaic in the maelstrom, or is pop culture itself hitting a nexus point of even further growth and redefinition?

I think anyone who wants to get the most out of their stories have to accept that artist compromises need to be made. It’s simply not enough to have a great comic idea, publishers are only interested in minimum risk ventures where they are sure of maximum gains, and that usually means cross-branding the ass of whatever your idea is. It’s hard not to be a little cynical of this when you are on the outside, but when it actually happens to you I’m pretty sure everyone will have their ‘price’ for selling out. Will this cross-branding plateau out? Is there a limit to what the next IP branded item is to be rolled out by the marketing department? Will consumers care for ‘Forty-Five’ branded pipe and slipper set? I don’t honestly know, but if it happens to me I don’t think I’ll have a care what is produced as long as it funds the ‘next’ idea I have rolling around in my head. I’m not financially stable enough to push back and demand that the source material remains faithful to my vision, ask me again after I’ve had a movie made.

What blew my mind the most about 45 wasn’t the premise or story or art, but really more in how defined your voice was- especially for it being your first real work. Your style can be at once bright and humorous, and comes across as a far more earnest version of Paul Cornell at his best, I think. What is the actual process like for you? Are you the sort to keep fistfuls of paper scraps covered in notes, or do you type up multiple revisions ala a perfectionism unchained? Is there a particular environment that suits your writing efforts best?

Wow, that’s a hefty compliment there! It’s hard sometimes to recognize your own writing style, especially when you are so close to it. I liken it to accents, when it’s your own voice you don’t believe you hear anything different to anyone else, you only really notice it when you start talking to someone from another region, and I guess that’s how it is in writing too.

My writing process changes from project to project. What usually happens is that I’ll have a spark of an idea that I’ll spend weeks and months, even years thinking about. Then eventually it’ll bug me so much I have to start writing it down. That could happen in two ways, the correct way is that I’ll beat out an outline and plot points and gradually over the months begin writing while making sure I hit all the key milestones I’ve set out. The other way is a touch more organic and chaotic, I’ll have the idea of where I want to go with it but I won’t really make any notes or outlines. I’ll simply attack it one day at a time not really knowing what is going to happen. It makes it a touch more rough in places but the payoff from that could be some amazing things can open up for you that you didn’t expect. I’m writing something at the moment called ‘The 12′ this way, it allows me to write reactive prose that both the characters and myself have to find ways to deal with. It’s chaotic… but strangely addictive. With two kids and a full time job the only environment I can ever write in is one on the commute. My office currently is an overground train and then the tube, I find about an hour and a half a day to write. There’s no scraps of paper, just generally 3 files, an idea dump file for all my little sparks that I want to develop, an outline/beatsheet/note file for any particular idea that I use for critical information that spring to mind, and the working file itself. I wish I could be a bit messier with notes everywhere, but with the ankle biters running about it would be lost in an instant at home.

What would be some dream projects for you, or dream collaborations? Who are some other creators whose work just floors you hard right now?

I’m really close to one right now, which is working with Ian Livingstone (Fighting Fantasy) and Simon Coleby on a Deathtrap Dungeon comic, the script is done bar an edit but now we just have to find a publisher willing to invest in it. As for others, I’d love to have a go at a Dredd piece, having seen the movie earlier in the year I’ve found myself thinking about it more and more. On the co-writer front I’d have to pick Rob Williams, he’s producing some top drawer stuff at the moment, I get on well with him and I’d feel we’d work well together. As for artists, there are soooo many to choose from, Simon Coleby as mentioned, Leigh Gallagher, Matt Timson, Tim Bradstreet, Ben Oliver, Kev Crossley, Cosmo White and Calum Alexander Watt are just for starters…

If you could travel back in time and take credit for any comic book or film character, who would it be? And what would you do different with them?

I’d love to have taken credit for creating Neo (The Matrix), I love the film but it falls flat the moment they decided to push the second and third films out of the franchise. If left up to me, I’d have made sure after the ‘Superman’ exit from the original that he wouldn’t be coming back.

Who would win in a broken beer bottle fight, the ghost of Jack Kirby or Alan Moore’s beard?

I’m going with Alan Moore’s beard, not even the undead can take on the might of the hairy one, it’s Kirby’s kryptonite!

STATIK design from Mack Chater

STATIK design from Mack Chater

Wise words. Andi, thank you so much for speaking with the LP. We look forward to seeing what you do next, always!

Thanks Richard, always a pleasure to talk to the LP. I think 2013 is going to be a fab year with many different things all bubbling away. Expect more news on Overrun, Statik and the 12 soon!

 

For more Ewington genius, follow him on twitter, and check out his 45 blog and the OVERRUN production website. And be forewarned he may or may not currently be doing a super top secret Deathtrap Dungeon and/or Freeway Fighter spinoff with Ian Livingstone…

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Midwifed by nilskidoo - 26/12/12 - 0 comments

Saban’s Power Rangers Super Samurai 2

 

PowerRangers2_CoverWritten by Stefan Petrucha
Illustrated by Paulo Henrique
Letters by Bryan Senka
Colours by Laurie E. Smith
Associate Editing by Michael Petranek
Editing in chieferizing by Jim Salicrup
Published by Papercutz

the three cents.

The second issue of the new Power Rangers ongoing series of graphic novellas offers a lot of bang for the buck. A giant but self-contained story, the Rangers have to deal with a Nighlok threat of miniature monsters masquerading as action figures. Lots of action and light drama, with a generous bio section up front to better keep track of the sizable cast of samurai heroes and Netherworld menaces. I confess to never really being a fan of the long-running television property, but thankfully Papercutz is doing its own thing here, giving something a wee more cerebral than a live action toy catalog. If little boys still read these days, this is certainly for them.

Petrucha breezily scripts a fun story, with the conflict escalating and the heroes depending on what they have been taught to save the day. They learn that although a sum may well be greater than its parts, nonetheless every chain has its weak link. It’s a good message, not too lofty or preachy or anything like that, with loads more action than comedy though there is definitely comedy to this. Power Rangers has gone through more variations in its time than Baskin and Robbins, but to his strength Petrucha can take this latest incarnation, find what works and play into that first and foremost. He gives us here something that reads almost like a superteam comic from the 1970s, taking a silly premise and making it adventuresome without overdoing or dragging the book into hyper-realism territory.

Henrique is great at capturing the personalities of the characters and even the nuances of the actors who portray them. The young Brazilian has a heavily manga-influenced style, and for those who were pleasantly surprised by his work on the many Hardy Boys comics of recent years he now has something where he can let his hair down all the more, and really show off his vast skills. Despite his style, the look remains very technically sound, with crisp lines and a focused energy that suits the license better than any other comic version I have before seen. Senka’s lettering was very very easy on the eyes and really evidently had fun with the many kooky SFX the story required. Smith’s coloring goes quite well with Henrique’s artwork, toning down the animated quality of the show in exchange for a little more depth and dimension. It’s a solid team, and I hope their run is a long one.

This comic may have as much to do with samurai as the Spice Girls have to do with oregano and thyme, but the science-fantasy is hyperactive fun, with a tasteful humor and just enough violence to satisfy the discernment of the most attention deficient youth hungry for some action-adventure escapism that won’t insult them by any stretch of the imagination. And stretching the imagination is always the name of the game for young readers in general- a thing Papercutz excels at.

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Midwifed by nilskidoo - 20/12/12 - 0 comments

discordianism lite

 

Because sharing information is so bloody important, I offer this that just hit my inbox. Unedited.

“Dear Friend of WikiLeaks

WikiLeaks is launching two sophisticated search engines especially designed to search the GI Files (Stratfor) and Syria Files that have been published.

We are inviting you to be part of a small group of supporters to have advanced access to these interfaces to test them and send us your feedback.

We are interested to know about anything that you do not think is working properly or could be improved. Please give us your feedback by emailing testing@wikileaks.org. Please submit test results by by Sunday 30th December.

The search engines can be found at:
GI Files: http://search.wikileaks.org/gifiles/
Syria Files: http://search.wikileaks.org/syria-files/

http://shop.wikileaks.org/donate
https://wlfriends.org/
http://www.swedenversusassange.com/
http://www.bradleymanning.org/
http://freehammond.com/
http://freeanakata.se/index
http://freeanons.org/”

Do what thou wilt and have at it, LP enthusiasts.

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Midwifed by nilskidoo - 18/12/12 - 0 comments

Interviews: Eben E. B. Burgoon

 

Eben Burgoon is a comedy writer and comic book creator. His stories explore the espionage spygames of top secret government organizations to such extents that he may or may not have ever been questioned by the CIA because of the work. Granted, the CIA invented the art of giving mickies though, so maybe they did and he just plain forgot all about it. Eben has a current kickstarter campaign running that is already a hit in the hearts and minds of the world’s most brilliant thinkers today. Scout’s honor. Read on for proof.

Eben

Eben, who would you say is the most underrated writer or artist today, irregardless of medium? What about their work speaks to you the most?

Wow, that’s a huge question and huge field to select from and I’m sure there are folks I haven’t heard of yet that would blow my mind. I guess one would be Jackson Public and Doc Hammer’s work on the Venture Bros. I feel like everybody should love that and am always dumbfounded when I meet somebody who hasn’t heard of it. As far as comics, I’d have to say I recently got into The Sixth Gun and Skullkickers and those series are wonderful. Creator-owned efforts as a whole are way underrated, and it’s a damn shame because the stories are usually the most original and creative. Just oodles of webcomics fall into that category. One I loved dearly was Tuna Carpaccio, PI but I’m undersure if that’s still updating. Also, love CHEW as well and it was a thrill to meet those guys at the Image Expo last year (though hate having to explain the premise to everybody I meet) and they’ve won all sorts of industry awards.

Recently, got to meet Timothy Green II for a comic art event in Sacramento I curated and have to say his work left my jaw on the ground, and was really impressed with Chris Wisnia’s work, too. Another artist I will also say goes way way undersung is Danny Scheible. He makes sculptures out of all kinds of tape and calls it Tapigami. He took 250 miles of tape and sculpted a massive city that filled half an exhibit hall at last years Maker Faire in the Bay Area. The maker faire itself is basically a showcase of under-appreciated wonderment. But the Tapigami installation was mind-blowing, and completely under-appreciated until you’re standing before it and can’t look away. It has been a real treat to get to know him and his work, and he’s even going to allow me to use it as a set piece for issue 2 of BSquad.
I feel like I could talk about underrated art and writing all day. There is just so much to love and it furrows my brow at times that things so glorious can’t get the attention of the masses for whatever reason.

eben07

Your Covert Custodian has been around for a few years now. In the early days, did you ever dream it would survive as well as it has? And through the ongoing evolution of the strip, have you ever surprised yourself with the end product?

Yes and no. I think both Dan (Bethel) and I had had high hopes to make Eben07 into an animated series, but I think both of us never imagined that we’d start to love comics as a storytelling medium as much as we do now. While  I certainly knew the internet was a big place, it was a remarkable experience when fans started showing up in Germany, England and even South Africa asking for books and posters. It was super surprising and exciting.

I’d say it was probably Operation: Mongoose, a story where a main character travels to Cuba to assassinate Castro, but turns out to be miserable at it because he’s a janitor and not a killer, that was my first real… Damn, it kicked ass that one moment it was the book where I felt that we gave Eben07 its own mythos that would keep it interesting  for a long time and gave elements that will deepen it and be exciting to weave through everything. I think that’s why Operation: 3-Ring Bound was important to tell when we did and devote so much time to. It’s longer than everything else we’ve done put together, but probably some of the best work we’ve done. And at the same time I just want to be done with it and move onto the next Eben07 story so so badly.

Also, constantly surprised and thrilled when new pages come out because Dan’s visual storytelling is always so much fun to see what he does with a script and he’s been a great collaborator.

Love of Russia

You can write the adventure well, but it’s honestly overshadowed by your wicked sense of humor. You actually have a very legit background in comedy. Was entertaining always a goal on your check list, or was it more of a means to storytelling?

I’ve never viewed them as separate ideas or goals, I guess. I believe good storytelling is entertaining and there is no reason people can’t laugh along the way.  That’s how the real world works – well, at least, in my world. I love to have people laugh with and at me and all around me. I eat up other people’s laughter like a cupcake and leave the frosting caught up in my beard just so some more people will laugh.

Humility, passion and focus are strong attributes. Maybe even archaic in today’s world. Do you have a distinct end mapped out for the webcomic, or will it just go on as long as you and Bethel are down for it and the crowd hungers for more?

Eben07 most definitely has an ending and we’re working towards that endgame. The next series will push us a lot closer and the end of our 3-Ring Bound is going to change Eben07 dramatically moving forward. If we do want to prolong Eben07 and we want to keep at it, I know we have a way to build in new stories. It’s still a pretty malleable series and I fully intend to do both B-Squad and Eben07 at the same time.

OpMongoose

B-Squad has a very interesting premise, being something that might appeal to fans of GI Joe and/or the old Dirty Dozen film. What struck me was the sizable catalog of characters you’ve already created for it. Was the level of research for this very different than what Eben07 called for, or have there been nuggets here that had been with you for a time?

I’ve spent a lot – sometimes I think probably too much – of time developing B-Squad in sort of a pre-production capacity.

A lot of work was done just developing each character’s backstory and doing research on the quirks of the characters that eventually make them fall into the misfit toy box B-Squad is. The first six B-Squaddies have been with me awhile, but once B-Squad crystallized in my head, and I added the expendable killing off of a character every issue by spinning a die… well, that meant more work and more research. Now there are 42 characters. Each of the 42 characters that’ll eventually make appearances in B-Squad have backstories that will get adapted into 6 page comics and each will be illustrated by different, perhaps underrated, artists. Those’ll be released when that character dies online and in the back of the limited edition books. I want B-Squad to also be a platform for exposure of new and rising talent.

That’s covering a lot of ground. Will it be tough to nix your favorite, or might their be a chance at some sci-fi reincarnation for a popular character down the road? And what sort of threats will this team be facing?

I will kill favorites. Each character is a lot of work and when they die, they die. The only revisiting they get is that 6 page background story comic and maybe a funeral in the next issue, but there is zero chance for return. No zombies. No hot tub time machine. They are gone, it’s time to get a new favorite. That’ll be tough, but I hope people will understand the story is more about the collective than any one character and can still enjoy the ride.

B-Squad is a cut-rate group, they work for Darkwater Security Services – so B-Squad getting these terrible and ridiculous missions. The first issue has them going to jungles of Cambodia to deal with poachers who are stealing free-range “mogwui” from a scientist trying to use their mystical properties to cure cancer in children. In the first 6 issues, they’ll also go undersea to try to recover the safe holding the Prime Minister’s retaliation letter from a sunken nuclear submarine before James Cameron does, they’ll be shrunk down ala Honey I Shrunk The Kids to try to rescue Bill Murray and a host of other artists who have been kidnapped by Tapigami-master, and they’ll go to an island where a mad scientist has turned an island off the coast of Costa Rica into a playground for over-sized dachshunds. The missions themselves are as ridiculous as B-Squad.

Squad B

This all sounds way too fun. You have an in progress kickstarter to make the magic happen, but on the off chance that’s a no-fly zone, do you have a backup plan to still get this out? Because this would have to have a guaranteed audience, if there’s any justice in the cold hard world. Has the crowd-funding experience been worthwhile thus far for you? Do you see it as a vital but passing trend, or something that is verifiably here to stay?

Yeah, I mean, this is my baby and I’m not going to throw it out just because of a kickstarter fail. I’m sure not getting the funding will drive me to go hide in a cave and eat fish and wayward hobbits on a mountain of moleskin journals while stroking my scripts, but after I pull myself back together I’m going to try to find ways to make this happen. I have a lot of support from a lot of talented people already. They want to see this happen, and I’m sure we’ll get B-Squad going somehow.

Crowd-funding itself is incredibly challenging. Reaching out and grabbing the internet by the nether regions to get them to listen to your pitch for a couple seconds is hard enough. Then I’m pitching as a writer with no finished artwork. This is a totally new series with no audience and no contracted artist yet. Most kickstarters have art or are just trying to print their webcomic. I’ve been lucky that Lauren did all this concept work for me so I at least have some visuals to share, but all I have are that and scripts and stacks of moleskin journals. The point of raising this money is to pay the artists who make B-Squad come to life get paid to do so. I don’t think it is at all fair for me to say “draw my 24 page comic book, I’ll try to sell it so I can pay you” – that’s spec work and that’s far too often the reality in creator-owned comics to have a relationship like that. I think B-Squad is a good enough idea and concept that I want to be able to treat it as more than a hobby, make time for it, and get paid for that time. That’s how I treat it… well, except for the paid part.

What inspires you in your more creative moments? Do you blare particular music or run infomercials for background ambiance, maybe engage in possibly illegal substances?

I’ll run Arrested Development re-runs in the background for noise. I like to have noise in the background. Music’s a big influence on me too. I have a recording of a British radio show called The Essential Mix, and there was an episode where Portishead took over the turntables for the show. I listen to that a lot when writing – probably heard that a thousand times now since it was first done in like 1999? 2000? Legos are another thing that help me get creatively motivated, but sets are expensive these days so I just usually play with the same pile of a few blocks.

I drink a lot of beer too. I write about beer on a little tumblr blog called beerperday. I don’t do a beer every day anymore, just when I have something highly unusual or incredibly share worthy.  I get the you must use illegal substances a lot, but really I don’t touch ‘em. Everybody always assumes it after they meet me in person. I’m probably one of the only guys at Coachella or Outside Lands that has just got a two beer buzz and wants to listen to some good music, and having just as good of a time.

Where would you like to be and what would you like to be doing at this same exact time next year?

That I suppose is the real big to-do for B-Squad I haven’t revealed anywhere.

Obviously, with any roll of a die you have six different outcomes. I plan to toy with what-ifs down the road. There would be six different timelines for B-Squad, fates of the characters decided by different methods. Alpha timeline is decided by the Pequod teetotum, bravo decided in an American Idol fashion. I also would like the alternate timelines to be illustrated by different artists, perhaps even written in a completely different style and person. My goal would be to start lining up the work for the bravo timeline and have alpha up to issue 6 at least. Hopefully have Eben07 wrapping up one or two issues by next year too. I guess the main thing I want by next year is to have my work in story and art and be my main source of glee and income for the foreseeable future. This kickstarter is kinda me jumping into the pool and figuring out if it’s full of water, money, or just empty and I’ll need to drag my broken body out and try jumping back in again.

I’m sure B-Squad will live on to kick butt and take names accordingly, irrevocably. Would there ever be a crossover with Eben07, or would these be running on separate timestream continuum thingies?

It’s been talked about for sure… And everything’s gotta fall into the Tommy Westphall Universe somehow, right?

Thanks for chatting with the LP, man. You have new fans here, and we all can’t wait to see how things unfold for you and your circle.

Thanks so much for taking the time to talk with me. It’s truly been a pleasure!

Burgoon

For more Eben, check out his own website, his blog, the Eben07 webcomic, the B-Squad website, and of course, the kickstarter.

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Midwifed by nilskidoo - 18/12/12 - 1 comment

The Crow: Skinning The Wolves 1

 

Crow_STW01_cvrAThe Crow created by James O’Barr
Story and breakdowns by James O’Barr
Story and finishes by Jim Terry
Colours by Tom Ziuko
Covers by James O’Barr
Published by IDW

the three cents.

And here she is. When I first heard a year ago that O’Barr was well in progress of a brand new Crow fable, I was admittedly giddy…and concerned. The property has gone in many a strange and curious direction since his original strips, and it was exciting to consider what his return after twenty years or so might unveil. The Holocaust setting of Skinning The Wolves is every bit as savage as one might expect. This opening chapter delivers the impossible. All this in spite of knowing nothing of the background of the lead character prior to the…confrontation, and without the more dreamlike side to O’Barr’s visual storytelling style which was, in my opinion, the true prize to behold of the original. This story is more immediate, to the cutting point. It is really nice.

Beside a train transporting a new herd of poor Jewish folks to their Nazi-fated demise, a lone man fights back to his death. Defiance in action, the lust for life unhinged and battering away in the storm. As expected, he comes back, with a cold malice little seen in previous incarnations of the Crow, whether in comics, prose or onscreen. We all know of the horrors of the big war, but this is a side darker than our history books often infer. It is focused and dives into violence from the start, and commandeers the reader’s full attention through a plot of cruelty and victimization, of betrayal and angst and anger. And through it all the familiar, sickly painted smile. The story is just terrific.

And as noted, the storytelling is more distinct and succinct from O’Barr. It’s neither better or worse than what we know from him, only something different. Boldly so. There may even be traces of the great Mike Vosburg being homaged here. Terry’s finished art is in the realistic side of four-color artisanship, and Ziuko’s muted colours really play up the historical aspect of the setting like a nostalgia embraced. The pages look stunning, and Terry seems to bring out the best in O’Barr, giving us something we really have not seen before from either visual artiste.

The references to Wagner’s operas are a nicely handled theme to the tale here, with the bloody passion of the music remembered giving a different kind of brutality than the rock and roll expected of this property. This is of an older time, aimed at an older audience, yet surprising enough to surprise the unsurprised, as fiery passions once again mold us. And it’s what nobody could possibly expect, guaranteed.

Crow_STW01_cvrRI

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Midwifed by nilskidoo - 17/12/12 - 0 comments